Computer Graphics
This page contains my notes on learning Computer Graphics.
Learning Materials
- Book: “Fundamentals of Computer Graphics” by Peter Shirley
- GAMES101 Course
- Create 2D and 3D Graphics with OpenGL and C++
Code for the projects I have completed along with this course can be found on my GitHub repository here.
Computer Graphics describe the use of algorithmic and mathematical tools to create and manipulate graphics. Topics include: